| Skiff | Starting hull | 1 | 100 | 400 | 1 | 2 | 4 | 100% | 100 Hull, 400 Haul capacity, 1 weapon bay, 2 utility bays, stat cap 4. 100% base speed. |
|---|
| Cutter | Skiff | 15 | 160 | 800 | 2 | 2 | 5 | 110% | 160 Hull, 800 Haul capacity, 2 weapon bays, 2 utility bays, stat cap 5. 110% base speed. +8% weapon damage, +15% acceleration. |
|---|
| Corvette | Skiff | 15 | 190 | 900 | 2 | 2 | 5 | 100% | 190 Hull, 900 Haul capacity, 2 weapon bays, 2 utility bays, stat cap 5. 100% base speed. +18% weapon damage. |
|---|
| Trencher | Corvette | 30 | 235 | 1,300 | 3 | 2 | 6 | 94% | 235 Hull, 1,300 Haul capacity, 3 weapon bays, 2 utility bays, stat cap 6. 94% base speed. +20% weapon damage. |
|---|
| Leviathan | Bastion | 30 | 310 | 2,100 | 2 | 3 | 6 | 82% | 310 Hull, 2,100 Haul capacity, 2 weapon bays, 3 utility bays, stat cap 6. 82% base speed. +20% weapon damage, −10% acceleration, +20% Hull regeneration. |
|---|
| Specter | Cutter | 30 | 165 | 950 | 2 | 2 | 6 | 118% | 165 Hull, 950 Haul capacity, 2 weapon bays, 2 utility bays, stat cap 6. 118% base speed. +30% weapon damage, +15% acceleration. |
|---|
| Bastion | Skiff | 15 | 210 | 1,100 | 2 | 2 | 5 | 88% | 210 Hull, 1,100 Haul capacity, 2 weapon bays, 2 utility bays, stat cap 5. 88% base speed. +5% weapon damage, +15% body damage, −5% acceleration. |
|---|
| Surveyor | Skiff | 15 | 155 | 1,300 | 1 | 3 | 5 | 102% | 155 Hull, 1,300 Haul capacity, 1 weapon bay, 3 utility bays, stat cap 5. 102% base speed. +30% weapon damage, 15% less pressure damage, 15% shorter sonar cooldown. |
|---|
| Interceptor | Cutter | 30 | 180 | 900 | 2 | 2 | 6 | 122% | 180 Hull, 900 Haul capacity, 2 weapon bays, 2 utility bays, stat cap 6. 122% base speed. +18% weapon damage, −10% torpedo lifetime, +30% acceleration. |
|---|
| Artillery | Corvette | 30 | 210 | 1,200 | 1 | 4 | 6 | 92% | 210 Hull, 1,200 Haul capacity, 1 weapon bay, 4 utility bays, stat cap 6. 92% base speed. +75% weapon damage, 10% longer reload, +15% torpedo lifetime. |
|---|
| Bulwark | Bastion | 30 | 280 | 1,400 | 1 | 4 | 6 | 90% | 280 Hull, 1,400 Haul capacity, 1 weapon bay, 4 utility bays, stat cap 6. 90% base speed. +50% weapon damage, +70% body damage, +15% acceleration. |
|---|
| Prospector | Surveyor | 30 | 220 | 2,400 | 2 | 3 | 6 | 94% | 220 Hull, 2,400 Haul capacity, 2 weapon bays, 3 utility bays, stat cap 6. 94% base speed. +15% weapon damage, +10% Hull regeneration, 15% less pressure damage. |
|---|
| Pathfinder | Surveyor | 30 | 190 | 1,500 | 2 | 3 | 6 | 113% | 190 Hull, 1,500 Haul capacity, 2 weapon bays, 3 utility bays, stat cap 6. 113% base speed. +15% weapon damage, 20% less pressure damage, 35% shorter sonar cooldown. |
|---|
| Phantom | Specter | 45 | 190 | 1,100 | 1 | 3 | 7 | 126% | 190 Hull, 1,100 Haul capacity, 1 weapon bay, 3 utility bays, stat cap 7. 126% base speed. +85% weapon damage, +12% torpedo lifetime, +15% acceleration. |
|---|
| Wraith | Specter | 45 | 185 | 1,000 | 2 | 2 | 7 | 130% | 185 Hull, 1,000 Haul capacity, 2 weapon bays, 2 utility bays, stat cap 7. 130% base speed. +45% weapon damage, +25% acceleration. |
|---|
| Raptor | Interceptor | 45 | 205 | 1,100 | 2 | 2 | 7 | 132% | 205 Hull, 1,100 Haul capacity, 2 weapon bays, 2 utility bays, stat cap 7. 132% base speed. +25% weapon damage, 15% shorter reload, −10% torpedo lifetime, +55% acceleration. |
|---|
| Mako | Interceptor | 45 | 220 | 1,500 | 2 | 3 | 7 | 122% | 220 Hull, 1,500 Haul capacity, 2 weapon bays, 3 utility bays, stat cap 7. 122% base speed. +40% weapon damage, +35% acceleration, +40% Hull regeneration. |
|---|
| Dreadnought | Trencher | 45 | 300 | 1,800 | 3 | 2 | 7 | 84% | 300 Hull, 1,800 Haul capacity, 3 weapon bays, 2 utility bays, stat cap 7. 84% base speed. +50% weapon damage, −10% acceleration. |
|---|
| Barrage | Trencher | 45 | 245 | 1,400 | 3 | 1 | 7 | 98% | 245 Hull, 1,400 Haul capacity, 3 weapon bays, 1 utility bay, stat cap 7. 98% base speed. +25% weapon damage, 18% shorter reload. |
|---|
| Lancer | Artillery | 45 | 235 | 1,400 | 1 | 3 | 7 | 100% | 235 Hull, 1,400 Haul capacity, 1 weapon bay, 3 utility bays, stat cap 7. 100% base speed. +95% weapon damage, 15% longer reload, +35% torpedo lifetime, −5% acceleration. |
|---|
| Siege | Artillery | 45 | 280 | 1,800 | 1 | 4 | 7 | 85% | 280 Hull, 1,800 Haul capacity, 1 weapon bay, 4 utility bays, stat cap 7. 85% base speed. +115% weapon damage, 25% longer reload, +15% torpedo lifetime, −10% acceleration. |
|---|
| Citadel | Leviathan | 45 | 390 | 2,600 | 2 | 4 | 7 | 74% | 390 Hull, 2,600 Haul capacity, 2 weapon bays, 4 utility bays, stat cap 7. 74% base speed. +45% weapon damage, +20% body damage, −15% acceleration, +25% Hull regeneration. |
|---|
| Fortress | Leviathan | 45 | 440 | 3,000 | 1 | 5 | 7 | 70% | 440 Hull, 3,000 Haul capacity, 1 weapon bay, 5 utility bays, stat cap 7. 70% base speed. +80% weapon damage, −20% acceleration, +50% Hull regeneration, 20% less pressure damage. |
|---|
| Juggernaut | Bulwark | 45 | 350 | 1,900 | 1 | 4 | 7 | 95% | 350 Hull, 1,900 Haul capacity, 1 weapon bay, 4 utility bays, stat cap 7. 95% base speed. +60% weapon damage, +130% body damage, +20% acceleration. |
|---|
| Breaker | Bulwark | 45 | 310 | 1,700 | 2 | 3 | 7 | 100% | 310 Hull, 1,700 Haul capacity, 2 weapon bays, 3 utility bays, stat cap 7. 100% base speed. +35% weapon damage, +70% body damage, +35% acceleration. |
|---|
| Freighter | Prospector | 45 | 310 | 4,000 | 2 | 4 | 7 | 82% | 310 Hull, 4,000 Haul capacity, 2 weapon bays, 4 utility bays, stat cap 7. 82% base speed. +35% weapon damage, −10% acceleration, 30% less pressure damage. |
|---|
| Salvager | Prospector | 45 | 270 | 3,100 | 2 | 3 | 7 | 102% | 270 Hull, 3,100 Haul capacity, 2 weapon bays, 3 utility bays, stat cap 7. 102% base speed. +40% weapon damage, +20% acceleration, +25% Hull regeneration. |
|---|
| Nautilus | Pathfinder | 45 | 260 | 2,100 | 2 | 4 | 7 | 103% | 260 Hull, 2,100 Haul capacity, 2 weapon bays, 4 utility bays, stat cap 7. 103% base speed. +35% weapon damage, 45% less pressure damage, 40% shorter sonar cooldown. |
|---|
| Voyager | Pathfinder | 45 | 230 | 2,000 | 2 | 3 | 7 | 122% | 230 Hull, 2,000 Haul capacity, 2 weapon bays, 3 utility bays, stat cap 7. 122% base speed. +35% weapon damage, +25% acceleration, 30% shorter sonar cooldown. |
|---|